OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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Abstract class definition of a factory object for ParticleSystemRenderer. More...
#include <OgreParticleSystemRenderer.h>
Public Member Functions | |
ParticleSystemRendererFactory () | |
Public Member Functions inherited from Ogre::FactoryObj< ParticleSystemRenderer > | |
virtual | ~FactoryObj () |
virtual ParticleSystemRenderer * | createInstance (const String &name)=0 |
Creates a new object. More... | |
virtual void | destroyInstance (ParticleSystemRenderer *ptr)=0 |
Destroys an object which was created by this factory. More... | |
virtual const String & | getType () const=0 |
Returns the factory type. More... | |
Public Attributes | |
SceneManager * | mCurrentSceneManager |
Needs to be set directly before calling createInstance. More... | |
Abstract class definition of a factory object for ParticleSystemRenderer.
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inline |
SceneManager* Ogre::ParticleSystemRendererFactory::mCurrentSceneManager |
Needs to be set directly before calling createInstance.