OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::ParticleSystemRendererFactory Class Reference

Abstract class definition of a factory object for ParticleSystemRenderer. More...

#include <OgreParticleSystemRenderer.h>

+ Inheritance diagram for Ogre::ParticleSystemRendererFactory:

Public Member Functions

 ParticleSystemRendererFactory ()
 
- Public Member Functions inherited from Ogre::FactoryObj< ParticleSystemRenderer >
virtual ~FactoryObj ()
 
virtual ParticleSystemRenderercreateInstance (const String &name)=0
 Creates a new object. More...
 
virtual void destroyInstance (ParticleSystemRenderer *ptr)=0
 Destroys an object which was created by this factory. More...
 
virtual const StringgetType () const=0
 Returns the factory type. More...
 

Public Attributes

SceneManagermCurrentSceneManager
 Needs to be set directly before calling createInstance. More...
 

Detailed Description

Abstract class definition of a factory object for ParticleSystemRenderer.

Constructor & Destructor Documentation

◆ ParticleSystemRendererFactory()

Ogre::ParticleSystemRendererFactory::ParticleSystemRendererFactory ( )
inline

Member Data Documentation

◆ mCurrentSceneManager

SceneManager* Ogre::ParticleSystemRendererFactory::mCurrentSceneManager

Needs to be set directly before calling createInstance.


The documentation for this class was generated from the following file: