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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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IT'S MEMBERS MUST BE KEPT POD (Otherwise HlmsPso needs to be modified). More...
#include <OgreHlmsPso.h>
Public Member Functions | |
bool | operator!= (const HlmsPassPso &_r) const |
bool | operator< (const HlmsPassPso &other) const |
bool | operator== (const HlmsPassPso &_r) const |
Public Attributes | |
uint32 | adapterId |
For multi-GPU support. | |
PixelFormatGpu | colourFormat [OGRE_MAX_MULTIPLE_RENDER_TARGETS] |
PF_NULL if no colour attachment is used. | |
PixelFormatGpu | depthFormat |
PF_NULL if no depth buffer is used. | |
PixelFormatGpu | resolveColourFormat [OGRE_MAX_MULTIPLE_RENDER_TARGETS] |
PF_NULL if it won't be resolved (MSAA) | |
SampleDescription | sampleDescription |
FSAA specific settings. | |
StencilParams | stencilParams |
Stencil support. | |
IT'S MEMBERS MUST BE KEPT POD (Otherwise HlmsPso needs to be modified).
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inline |
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inline |
References adapterId, colourFormat, depthFormat, OGRE_MAX_MULTIPLE_RENDER_TARGETS, sampleDescription, and stencilParams.
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inline |
References adapterId, colourFormat, depthFormat, OGRE_MAX_MULTIPLE_RENDER_TARGETS, sampleDescription, and stencilParams.
uint32 Ogre::HlmsPassPso::adapterId |
For multi-GPU support.
Referenced by operator<(), and operator==().
PixelFormatGpu Ogre::HlmsPassPso::colourFormat[OGRE_MAX_MULTIPLE_RENDER_TARGETS] |
PF_NULL if no colour attachment is used.
Referenced by operator<(), and operator==().
PixelFormatGpu Ogre::HlmsPassPso::depthFormat |
PF_NULL if no depth buffer is used.
Referenced by operator<(), and operator==().
PixelFormatGpu Ogre::HlmsPassPso::resolveColourFormat[OGRE_MAX_MULTIPLE_RENDER_TARGETS] |
PF_NULL if it won't be resolved (MSAA)
SampleDescription Ogre::HlmsPassPso::sampleDescription |
FSAA specific settings.
Referenced by operator<(), and operator==().
StencilParams Ogre::HlmsPassPso::stencilParams |
Stencil support.
Referenced by operator<(), and operator==().