OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::LodData::Edge Struct Reference

#include <OgreLodData.h>

Public Member Functions

 Edge (const Edge &b)
 Edge (VertexI destinationi)
bool operator< (const Edge &other) const
Edgeoperator= (const Edge &b)
bool operator== (const Edge &other) const

Public Attributes

Real collapseCost
VertexI dsti
int refCount

Constructor & Destructor Documentation

◆ Edge() [1/2]

Ogre::LodData::Edge::Edge ( VertexI  destinationi)

◆ Edge() [2/2]

Ogre::LodData::Edge::Edge ( const Edge b)

Member Function Documentation

◆ operator<()

bool Ogre::LodData::Edge::operator< ( const Edge other) const

◆ operator=()

Edge& Ogre::LodData::Edge::operator= ( const Edge b)

◆ operator==()

bool Ogre::LodData::Edge::operator== ( const Edge other) const

Member Data Documentation

◆ collapseCost

Real Ogre::LodData::Edge::collapseCost

◆ dsti

VertexI Ogre::LodData::Edge::dsti

◆ refCount

int Ogre::LodData::Edge::refCount

The documentation for this struct was generated from the following file: