OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::MaterialScriptProgramDefinition Struct Reference

Struct for holding a program definition which is in progress. More...

#include <OgreMaterialSerializer.h>

Public Attributes

vector< std::pair< String, String > >::type customParameters
 
String language
 
String name
 
GpuProgramType progType
 
String source
 
bool supportsMorphAnimation
 
uint16 supportsPoseAnimation
 
bool supportsSkeletalAnimation
 
String syntax
 
bool usesVertexTextureFetch
 

Detailed Description

Struct for holding a program definition which is in progress.

Member Data Documentation

◆ customParameters

vector<std::pair<String, String> >::type Ogre::MaterialScriptProgramDefinition::customParameters

◆ language

String Ogre::MaterialScriptProgramDefinition::language

◆ name

String Ogre::MaterialScriptProgramDefinition::name

◆ progType

GpuProgramType Ogre::MaterialScriptProgramDefinition::progType

◆ source

String Ogre::MaterialScriptProgramDefinition::source

◆ supportsMorphAnimation

bool Ogre::MaterialScriptProgramDefinition::supportsMorphAnimation

◆ supportsPoseAnimation

uint16 Ogre::MaterialScriptProgramDefinition::supportsPoseAnimation

◆ supportsSkeletalAnimation

bool Ogre::MaterialScriptProgramDefinition::supportsSkeletalAnimation

◆ syntax

String Ogre::MaterialScriptProgramDefinition::syntax

◆ usesVertexTextureFetch

bool Ogre::MaterialScriptProgramDefinition::usesVertexTextureFetch

The documentation for this struct was generated from the following file: