OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::float4 Struct Reference

#include <OgreShaderPrimitives.h>

+ Inheritance diagram for Ogre::float4:

Public Member Functions

 float4 ()
 
 float4 (const Vector2 &valXY, const Vector2 &valZW)
 
 float4 (const Vector4 &val)
 
- Public Member Functions inherited from Ogre::type4< float >
 type4 ()
 
 type4 (const Vector2 &valXY, const Vector2 &valZW)
 
 type4 (const Vector4 &val)
 
Vector3 toVec3 () const
 

Additional Inherited Members

- Public Attributes inherited from Ogre::type4< float >
float w
 
float x
 
float y
 
float z
 

Constructor & Destructor Documentation

◆ float4() [1/3]

Ogre::float4::float4 ( )
inline

◆ float4() [2/3]

Ogre::float4::float4 ( const Vector4 val)
inline

◆ float4() [3/3]

Ogre::float4::float4 ( const Vector2 valXY,
const Vector2 valZW 
)
inline

The documentation for this struct was generated from the following file: