OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::float4x4 Struct Reference

#include <OgreShaderPrimitives.h>

Public Member Functions

 float4x4 ()
 
 float4x4 (const Matrix4 &val)
 

Public Attributes

union {
   float   _m [16]
 
   float   m [4][4]
 
}; 
 

Constructor & Destructor Documentation

◆ float4x4() [1/2]

Ogre::float4x4::float4x4 ( )
inline

◆ float4x4() [2/2]

Ogre::float4x4::float4x4 ( const Matrix4 val)
inline

References _m.

Member Data Documentation

◆ 

union { ... }

◆ _m

float Ogre::float4x4::_m[16]

Referenced by float4x4().

◆ m

float Ogre::float4x4::m[4][4]

The documentation for this struct was generated from the following file: