_addDetailLevel(GeometryPageManager *mgr, Ogre::Real maxRange, Ogre::Real transitionLength) (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
_convertToLocal(const Ogre::Vector3 &globalVec) const | Forests::PagedGeometry | |
addDetailLevel(Ogre::Real maxRange, Ogre::Real transitionLength=0, const Ogre::Any &data=Ogre::Any(), Ogre::uint32 queryFlag=0) | Forests::PagedGeometry | inline |
convertAABToTBounds(const Ogre::AxisAlignedBox &aab) const | Forests::PagedGeometry | |
geometryAllowedVisible (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
getBounds() const | Forests::PagedGeometry | inline |
getCamera() const | Forests::PagedGeometry | inline |
getCustomParam(const Ogre::String &entity, const Ogre::String ¶mName, float defaultParamValue) const | Forests::PagedGeometry | |
getCustomParam(const Ogre::String ¶mName, float defaultParamValue) const | Forests::PagedGeometry | |
getDetailLevels() | Forests::PagedGeometry | inline |
getFragmentProgramName() const (defined in Forests::PagedGeometry) | Forests::PagedGeometry | |
getPageLoader() | Forests::PagedGeometry | inline |
getPageSize() | Forests::PagedGeometry | inline |
getRenderQueue() const | Forests::PagedGeometry | inline |
getSceneManager() const | Forests::PagedGeometry | inline |
getSceneNode() const | Forests::PagedGeometry | inline |
getShaderLanguage() const (defined in Forests::PagedGeometry) | Forests::PagedGeometry | inline |
getShadersEnabled() (defined in Forests::PagedGeometry) | Forests::PagedGeometry | inline |
getTempdir() (defined in Forests::PagedGeometry) | Forests::PagedGeometry | inline |
getVisible() | Forests::PagedGeometry | inline |
lastOldCamPos (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
lastSceneCam (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
lastTime (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
m_bounds (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
m_nRenderQueue | Forests::PagedGeometry | protected |
managerList (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
oldCamPos (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
PagedGeometry(Ogre::Camera *cam=NULL, Ogre::Real pageSize=100, Ogre::RenderQueueGroupID queue=Ogre::RENDER_QUEUE_6) | Forests::PagedGeometry | |
pageLoader (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
pageSize (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
preloadGeometry(const TBounds &area) | Forests::PagedGeometry | |
reloadGeometry() | Forests::PagedGeometry | |
reloadGeometryPage(const Ogre::Vector3 &point) | Forests::PagedGeometry | |
reloadGeometryPages(const Ogre::Vector3 ¢er, Ogre::Real radius) | Forests::PagedGeometry | |
reloadGeometryPages(const TBounds &area) | Forests::PagedGeometry | |
removeDetailLevels() | Forests::PagedGeometry | |
resetPreloadedGeometry() | Forests::PagedGeometry | |
rootNode (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
sceneCam (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
sceneMgr (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
setBounds(const TBounds bounds) | Forests::PagedGeometry | |
setCamera(Ogre::Camera *cam) | Forests::PagedGeometry | |
setCustomParam(const Ogre::String &entity, const Ogre::String ¶mName, float paramValue) | Forests::PagedGeometry | |
setCustomParam(const Ogre::String ¶mName, float paramValue) | Forests::PagedGeometry | |
setInfinite() | Forests::PagedGeometry | |
setPageLoader(PageLoader *loader) | Forests::PagedGeometry | |
setPageSize(Ogre::Real size) | Forests::PagedGeometry | |
setShadersEnabled(bool value) | Forests::PagedGeometry | inline |
setTempDir(Ogre::String dir) | Forests::PagedGeometry | |
setVisible(bool visible) | Forests::PagedGeometry | inline |
shaderLanguage (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
shadersEnabled (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
tempdir (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
timer (defined in Forests::PagedGeometry) | Forests::PagedGeometry | protected |
update() | Forests::PagedGeometry | |
~PagedGeometry() (defined in Forests::PagedGeometry) | Forests::PagedGeometry | |