Ogre Procedural
0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
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Represents a 2D circle. More...
#include <ProceduralGeometryHelpers.h>
Public Member Functions | |
Circle () | |
Circle (Ogre::Vector2 center, Ogre::Real radius) | |
Contructor with arguments. More... | |
Circle (Ogre::Vector2 p1, Ogre::Vector2 p2, Ogre::Vector2 p3) | |
Contructor with arguments. More... | |
bool | isPointInside (const Ogre::Vector2 &p) const |
Tells whether that point is inside the circle or not. More... | |
Represents a 2D circle.
Procedural::Circle::Circle | ( | ) |
Procedural::Circle::Circle | ( | Ogre::Vector2 | center, |
Ogre::Real | radius | ||
) |
Contructor with arguments.
Procedural::Circle::Circle | ( | Ogre::Vector2 | p1, |
Ogre::Vector2 | p2, | ||
Ogre::Vector2 | p3 | ||
) |
Contructor with arguments.
bool Procedural::Circle::isPointInside | ( | const Ogre::Vector2 & | p | ) | const |
Tells whether that point is inside the circle or not.