Ogre Procedural
0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
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#include <ProceduralMeshModifiers.h>
Public Member Functions | |
void | modify () |
CylinderUVModifier () | |
CylinderUVModifier & | setInputTriangleBuffer (TriangleBuffer *inputTriangleBuffer) |
CylinderUVModifier & | setRadius (Ogre::Real radius) |
CylinderUVModifier & | setHeight (Ogre::Real height) |
Procedural::CylinderUVModifier::CylinderUVModifier | ( | ) |
void Procedural::CylinderUVModifier::modify | ( | ) |
CylinderUVModifier& Procedural::CylinderUVModifier::setHeight | ( | Ogre::Real | height | ) |
CylinderUVModifier& Procedural::CylinderUVModifier::setInputTriangleBuffer | ( | TriangleBuffer * | inputTriangleBuffer | ) |
CylinderUVModifier& Procedural::CylinderUVModifier::setRadius | ( | Ogre::Real | radius | ) |