Ogre Procedural
0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
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Translates a mesh. More...
#include <ProceduralMeshModifiers.h>
Public Member Functions | |
MeshLinearTransform () | |
void | modify (TriangleBuffer::Section &inputTriangleBuffer) const |
MeshLinearTransform & | setTranslation (const Ogre::Vector3 &translation) |
MeshLinearTransform & | setRotation (const Ogre::Quaternion &rotation) |
Translates a mesh.
Procedural::MeshLinearTransform::MeshLinearTransform | ( | ) |
void Procedural::MeshLinearTransform::modify | ( | TriangleBuffer::Section & | inputTriangleBuffer | ) | const |
MeshLinearTransform& Procedural::MeshLinearTransform::setRotation | ( | const Ogre::Quaternion & | rotation | ) |
MeshLinearTransform& Procedural::MeshLinearTransform::setTranslation | ( | const Ogre::Vector3 & | translation | ) |