Ogre Procedural  0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
Public Member Functions | List of all members
Procedural::MeshLinearTransform Class Reference

Translates a mesh. More...

#include <ProceduralMeshModifiers.h>

Public Member Functions

 MeshLinearTransform ()
 
void modify (TriangleBuffer::Section &inputTriangleBuffer) const
 
MeshLinearTransformsetTranslation (const Ogre::Vector3 &translation)
 
MeshLinearTransformsetRotation (const Ogre::Quaternion &rotation)
 

Detailed Description

Translates a mesh.

Constructor & Destructor Documentation

◆ MeshLinearTransform()

Procedural::MeshLinearTransform::MeshLinearTransform ( )

Member Function Documentation

◆ modify()

void Procedural::MeshLinearTransform::modify ( TriangleBuffer::Section inputTriangleBuffer) const

◆ setRotation()

MeshLinearTransform& Procedural::MeshLinearTransform::setRotation ( const Ogre::Quaternion rotation)

◆ setTranslation()

MeshLinearTransform& Procedural::MeshLinearTransform::setTranslation ( const Ogre::Vector3 translation)

The documentation for this class was generated from the following file: