Ogre Procedural
0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
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#include <ProceduralMeshModifiers.h>
Public Member Functions | |
void | modify () |
SphereUVModifier () | |
SphereUVModifier & | setInputTriangleBuffer (TriangleBuffer *inputTriangleBuffer) |
Procedural::SphereUVModifier::SphereUVModifier | ( | ) |
void Procedural::SphereUVModifier::modify | ( | ) |
SphereUVModifier& Procedural::SphereUVModifier::setInputTriangleBuffer | ( | TriangleBuffer * | inputTriangleBuffer | ) |