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Ogre Procedural
0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
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Load shapes from an SVG file. More...
#include <ProceduralSVG.h>
Public Member Functions | |
| void | parseSvgFile (MultiShape &out, const Ogre::String &fileName, const Ogre::String &groupName=Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, int segmentsNumber=8) |
| Parses a SVG file. More... | |
Load shapes from an SVG file.
Example:
| void Procedural::SvgLoader::parseSvgFile | ( | MultiShape & | out, |
| const Ogre::String & | fileName, | ||
| const Ogre::String & | groupName = Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, |
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| int | segmentsNumber = 8 |
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| ) |
Parses a SVG file.
| out | MultiShape object where to store shapes from svg file |
| fileName | Filename of svg file |
| groupName | Resource group where svg file is listed |
| segmentsNumber | Number of segments for curves |
1.8.17