Ogre Procedural
0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
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#include <ProceduralPath.h>
Public Member Functions | |
PathCoordinate (unsigned int _pathIndex, unsigned int _pointIndex) | |
bool | operator< (const PathCoordinate &other) const |
Public Attributes | |
unsigned int | pathIndex |
unsigned int | pointIndex |
Procedural::MultiPath::PathCoordinate::PathCoordinate | ( | unsigned int | _pathIndex, |
unsigned int | _pointIndex | ||
) |
bool Procedural::MultiPath::PathCoordinate::operator< | ( | const PathCoordinate & | other | ) | const |
References pathIndex, and pointIndex.
unsigned int Procedural::MultiPath::PathCoordinate::pathIndex |
Referenced by operator<().
unsigned int Procedural::MultiPath::PathCoordinate::pointIndex |
Referenced by operator<().