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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgrePanelOverlayElement.h"Classes | |
| class | Ogre::BorderPanelOverlayElement |
| A specialisation of the PanelOverlayElement to provide a panel with a border. More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderBottomLeftUV |
| Command object for specifying texture coordinates for the border (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderBottomRightUV |
| Command object for specifying texture coordinates for the border (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderBottomUV |
| Command object for specifying texture coordinates for the border (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderLeftUV |
| Command object for specifying texture coordinates for the border (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderMaterial |
| Command object for specifying the Material for the border (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderRightUV |
| Command object for specifying texture coordinates for the border (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderSize |
| Command object for specifying border sizes (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV |
| Command object for specifying texture coordinates for the border (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderTopRightUV |
| Command object for specifying texture coordinates for the border (see ParamCommand). More... | |
| class | Ogre::BorderPanelOverlayElement::CmdBorderTopUV |
| Command object for specifying texture coordinates for the border (see ParamCommand). More... | |
| class | Ogre::BorderRenderable |
| Class for rendering the border of a BorderPanelOverlayElement. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |