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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreHeaderPrefix.h"#include "OgreRenderSystem.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::CompositionPass |
| Object representing one pass or operation in a composition sequence. More... | |
| struct | Ogre::CompositionPass::InputTex |
| Inputs (for material used for rendering the quad) More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |