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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreMaterialManager.h"#include "OgreRenderQueue.h"#include "OgreCompositionTechnique.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::CompositorInstance |
| An instance of a Compositor object for one Viewport. More... | |
| class | Ogre::CompositorInstance::Listener |
| Provides an interface to "listen in" to to render system operations executed by this CompositorInstance. More... | |
| class | Ogre::CompositorInstance::RenderSystemOperation |
| Specific render system operation. More... | |
| class | Ogre::CompositorInstance::TargetOperation |
| Operation setup for a RenderTarget (collected). More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Variables | |
| const size_t | Ogre::RENDER_QUEUE_COUNT = RENDER_QUEUE_MAX+1 |