OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreMaterialManager.h"
#include "OgreRenderQueue.h"
#include "OgreCompositionTechnique.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorInstance |
An instance of a Compositor object for one Viewport. More... | |
class | Ogre::CompositorInstance::Listener |
Provides an interface to "listen in" to to render system operations executed by this CompositorInstance. More... | |
class | Ogre::CompositorInstance::RenderSystemOperation |
Specific render system operation. More... | |
class | Ogre::CompositorInstance::TargetOperation |
Operation setup for a RenderTarget (collected). More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Variables | |
const size_t | Ogre::RENDER_QUEUE_COUNT = RENDER_QUEUE_MAX+1 |