OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreGLCopyingRenderTexture.h"
#include "OgreGLContext.h"
#include "OgreGLFrameBufferObject.h"
Classes | |
class | Ogre::GLFBOManager |
Factory for GL Frame Buffer Objects, and related things. More... | |
class | Ogre::GLFBORenderTexture |
RenderTexture for GL FBO. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
#define | GL_DEPTH24_STENCIL8_EXT 0x88F0 |
Extra GL constants. More... | |
#define GL_DEPTH24_STENCIL8_EXT 0x88F0 |
Extra GL constants.