OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreSingleton.h"
#include "OgreHardwareCounterBuffer.h"
#include "OgreHardwareIndexBuffer.h"
#include "OgreHardwareUniformBuffer.h"
#include "OgreHardwareVertexBuffer.h"
#include "Threading/OgreThreadHeaders.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::HardwareBufferLicensee |
Abstract interface representing a 'licensee' of a hardware buffer copy. More... | |
class | Ogre::HardwareBufferManager |
Singleton wrapper for hardware buffer manager. More... | |
class | Ogre::HardwareBufferManagerBase |
Base definition of a hardware buffer manager. More... | |
class | Ogre::TempBlendedBufferInfo |
Structure for recording the use of temporary blend buffers. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |