![]() |
OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
|
Classes | |
| class | Ogre::Id |
| Usage: OGRE_NEW SceneNode( Id::generateNewId< Node >() ) More... | |
| class | Ogre::IdObject |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
| typedef Ogre::uint32 | Ogre::IdType |
| Big projects with lots, lots of units for very long periods of time (MMORPGs?) may want to define this to 64-bit. More... | |