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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreOverlayPrerequisites.h"#include "OgreRenderable.h"#include "OgreUTFString.h"#include "OgreStringInterface.h"#include "OgreOverlayElementCommands.h"#include "OgreColourValue.h"Classes | |
| class | Ogre::OverlayElement |
| Abstract definition of a 2D element to be displayed in an Overlay. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
| #define | OGRE_DEREF_DISPLAYSTRING_ITERATOR(it) *it |
Typedefs | |
| typedef String | Ogre::DisplayString |
Enumerations | |
| enum | Ogre::GuiHorizontalAlignment { Ogre::GHA_LEFT, Ogre::GHA_CENTER, Ogre::GHA_RIGHT } |
| Enum describing where '0' is in relation to the parent in the horizontal dimension. More... | |
| enum | Ogre::GuiMetricsMode { Ogre::GMM_RELATIVE, Ogre::GMM_PIXELS, Ogre::GMM_RELATIVE_ASPECT_ADJUSTED } |
| Enum describing how the position / size of an element is to be recorded. More... | |
| enum | Ogre::GuiVerticalAlignment { Ogre::GVA_TOP, Ogre::GVA_CENTER, Ogre::GVA_BOTTOM } |
| Enum describing where '0' is in relation to the parent in the vertical dimension. More... | |