OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreOverlayPrerequisites.h"
#include "OgreRenderable.h"
#include "OgreUTFString.h"
#include "OgreStringInterface.h"
#include "OgreOverlayElementCommands.h"
#include "OgreColourValue.h"
Classes | |
class | Ogre::OverlayElement |
Abstract definition of a 2D element to be displayed in an Overlay. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
#define | OGRE_DEREF_DISPLAYSTRING_ITERATOR(it) *it |
Typedefs | |
typedef String | Ogre::DisplayString |
Enumerations | |
enum | Ogre::GuiHorizontalAlignment { Ogre::GHA_LEFT, Ogre::GHA_CENTER, Ogre::GHA_RIGHT } |
Enum describing where '0' is in relation to the parent in the horizontal dimension. More... | |
enum | Ogre::GuiMetricsMode { Ogre::GMM_RELATIVE, Ogre::GMM_PIXELS, Ogre::GMM_RELATIVE_ASPECT_ADJUSTED } |
Enum describing how the position / size of an element is to be recorded. More... | |
enum | Ogre::GuiVerticalAlignment { Ogre::GVA_TOP, Ogre::GVA_CENTER, Ogre::GVA_BOTTOM } |
Enum describing where '0' is in relation to the parent in the vertical dimension. More... | |