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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreTerrainPrerequisites.h"Classes | |
| class | Ogre::TerrainAutoUpdateLod |
| Terrain automatic LOD loading. More... | |
| class | Ogre::TerrainAutoUpdateLodByDistance |
| Class implementing TerrainAutoUpdateLod interface. More... | |
| class | Ogre::TerrainAutoUpdateLodFactory |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Enumerations | |
| enum | Ogre::TerrainAutoUpdateLodStrategy { Ogre::NONE = 0, Ogre::BY_DISTANCE = 1 } |