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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Ogre::AnimationState Member List
This is the complete list of members for
Ogre::AnimationState
, including all inherited members.
_setBlendMask
(const BoneBlendMask *blendMask)
Ogre::AnimationState
_setBlendMaskData
(const float *blendMaskData)
Ogre::AnimationState
addTime
(Real offset)
Ogre::AnimationState
AnimationState
(const String &animName, AnimationStateSet *parent, Real timePos, Real length, Real weight=1.0, bool enabled=false)
Ogre::AnimationState
AnimationState
(AnimationStateSet *parent, const AnimationState &rhs)
Ogre::AnimationState
BoneBlendMask
typedef
Ogre::AnimationState
copyStateFrom
(const AnimationState &animState)
Ogre::AnimationState
createBlendMask
(size_t blendMaskSizeHint, float initialWeight=1.0f)
Ogre::AnimationState
destroyBlendMask
()
Ogre::AnimationState
getAnimationName
() const
Ogre::AnimationState
getBlendMask
() const
Ogre::AnimationState
inline
getBlendMaskEntry
(size_t boneHandle) const
Ogre::AnimationState
inline
getEnabled
(void) const
Ogre::AnimationState
getLength
() const
Ogre::AnimationState
getLoop
(void) const
Ogre::AnimationState
inline
getParent
(void) const
Ogre::AnimationState
inline
getTimePosition
(void) const
Ogre::AnimationState
getWeight
(void) const
Ogre::AnimationState
hasBlendMask
() const
Ogre::AnimationState
inline
hasEnded
(void) const
Ogre::AnimationState
operator!=
(const AnimationState &rhs) const
Ogre::AnimationState
operator==
(const AnimationState &rhs) const
Ogre::AnimationState
setBlendMaskEntry
(size_t boneHandle, float weight)
Ogre::AnimationState
setEnabled
(bool enabled)
Ogre::AnimationState
setLength
(Real len)
Ogre::AnimationState
setLoop
(bool loop)
Ogre::AnimationState
inline
setTimePosition
(Real timePos)
Ogre::AnimationState
setWeight
(Real weight)
Ogre::AnimationState
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