OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::CompositorLogic Class Reference

Interface for compositor logics, which can be automatically binded to compositors, allowing per-compositor logic (such as attaching a relevant listener) to happen automatically. More...

#include <OgreCompositorLogic.h>

Public Member Functions

virtual ~CompositorLogic ()
 
virtual void compositorInstanceCreated (CompositorInstance *newInstance)
 Called when a compositor instance has been created. More...
 
virtual void compositorInstanceDestroyed (CompositorInstance *destroyedInstance)
 Called when a compositor instance has been destroyed. More...
 

Detailed Description

Interface for compositor logics, which can be automatically binded to compositors, allowing per-compositor logic (such as attaching a relevant listener) to happen automatically.

Remarks
All methods have empty implementations to not force an implementer into extending all of them.

Constructor & Destructor Documentation

◆ ~CompositorLogic()

virtual Ogre::CompositorLogic::~CompositorLogic ( )
inlinevirtual

Member Function Documentation

◆ compositorInstanceCreated()

virtual void Ogre::CompositorLogic::compositorInstanceCreated ( CompositorInstance newInstance)
inlinevirtual

Called when a compositor instance has been created.

Remarks
This happens after its setup was finished, so the chain is also accessible. This is an ideal method to automatically attach a compositor listener.

◆ compositorInstanceDestroyed()

virtual void Ogre::CompositorLogic::compositorInstanceDestroyed ( CompositorInstance destroyedInstance)
inlinevirtual

Called when a compositor instance has been destroyed.

Remarks
The chain that contained the compositor is still alive during this call.

The documentation for this class was generated from the following file: