OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::ConfigDialog Class Reference

Defines the behaviour of an automatic renderer configuration dialog. More...

#include <OgreConfigDialog.h>

+ Inheritance diagram for Ogre::ConfigDialog:

Public Member Functions

 ConfigDialog ()
virtual ~ConfigDialog ()
virtual bool display ()
 Displays the dialog. More...

Detailed Description

Defines the behaviour of an automatic renderer configuration dialog.

OGRE comes with it's own renderer configuration dialog, which applications can use to easily allow the user to configure the settings appropriate to their machine. This class defines the interface to this standard dialog. Because dialogs are inherently tied to a particular platform's windowing system, there will be a different subclass for each platform.
Steven J. Streeting

Constructor & Destructor Documentation

◆ ConfigDialog()

Ogre::ConfigDialog::ConfigDialog ( )
this class will become a pure interface in the future.

Use OgreBites::getNativeConfigDialog instead.

◆ ~ConfigDialog()

virtual Ogre::ConfigDialog::~ConfigDialog ( )

Member Function Documentation

◆ display()

virtual bool Ogre::ConfigDialog::display ( )

Displays the dialog.

This method displays the dialog and from then on the dialog interacts with the user independently. The dialog will be calling the relevant OGRE rendering systems to query them for options and to set the options the user selects. The method returns when the user closes the dialog.
If the user accepted the dialog, true is returned.
If the user cancelled the dialog (indicating the application should probably terminate), false is returned.
See also

The documentation for this class was generated from the following file: