OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::D3D11HardwareBufferManagerBase Member List

This is the complete list of members for Ogre::D3D11HardwareBufferManagerBase, including all inherited members.

_forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer)Ogre::HardwareBufferManagerBasevirtual
_forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer)Ogre::HardwareBufferManagerBasevirtual
_freeUnusedBufferCopies(void)Ogre::HardwareBufferManagerBasevirtual
_notifyCounterBufferDestroyed(HardwareCounterBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyIndexBufferDestroyed(HardwareIndexBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyUniformBufferDestroyed(HardwareUniformBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyVertexBufferDestroyed(HardwareVertexBuffer *buf)Ogre::HardwareBufferManagerBase
_releaseBufferCopies(bool forceFreeUnused=false)Ogre::HardwareBufferManagerBasevirtual
allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)Ogre::HardwareBufferManagerBasevirtual
BLT_AUTOMATIC_RELEASE enum valueOgre::HardwareBufferManagerBase
BLT_MANUAL_RELEASE enum valueOgre::HardwareBufferManagerBase
BufferLicenseType enum nameOgre::HardwareBufferManagerBase
createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")Ogre::D3D11HardwareBufferManagerBasevirtual
createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::D3D11HardwareBufferManagerBasevirtual
createRenderToVertexBuffer()Ogre::D3D11HardwareBufferManagerBasevirtual
createStreamOutputVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::D3D11HardwareBufferManagerBase
createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")Ogre::D3D11HardwareBufferManagerBasevirtual
createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::D3D11HardwareBufferManagerBasevirtual
createVertexBufferBinding(void)Ogre::HardwareBufferManagerBasevirtual
createVertexDeclaration(void)Ogre::HardwareBufferManagerBasevirtual
D3D11HardwareBufferManagerBase(D3D11Device &device)Ogre::D3D11HardwareBufferManagerBase
destroyVertexBufferBinding(VertexBufferBinding *binding)Ogre::HardwareBufferManagerBasevirtual
destroyVertexDeclaration(VertexDeclaration *decl)Ogre::HardwareBufferManagerBasevirtual
HardwareBufferManagerBase()Ogre::HardwareBufferManagerBase
registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr &copy)Ogre::HardwareBufferManagerBasevirtual
releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::HardwareBufferManagerBasevirtual
touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::HardwareBufferManagerBasevirtual
~D3D11HardwareBufferManagerBase()Ogre::D3D11HardwareBufferManagerBase
~HardwareBufferManagerBase()Ogre::HardwareBufferManagerBasevirtual