| _clearSliceRTT(size_t zoffset) | Ogre::D3D11HardwarePixelBuffer | inlinevirtual |
| _genMipmaps() | Ogre::D3D11HardwarePixelBuffer | |
| _updateFromShadow(void) | Ogre::HardwareBuffer | inlinevirtual |
| blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox) | Ogre::D3D11HardwarePixelBuffer | virtual |
| Ogre::HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src) | Ogre::HardwarePixelBuffer | |
| blitFromMemory(const PixelBox &src, const Box &dstBox) | Ogre::D3D11HardwarePixelBuffer | virtual |
| Ogre::HardwarePixelBuffer::blitFromMemory(const PixelBox &src) | Ogre::HardwarePixelBuffer | inline |
| blitToMemory(const Box &srcBox, const PixelBox &dst) | Ogre::D3D11HardwarePixelBuffer | virtual |
| Ogre::HardwarePixelBuffer::blitToMemory(const PixelBox &dst) | Ogre::HardwarePixelBuffer | inline |
| copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | inlinevirtual |
| copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inlinevirtual |
| D3D11HardwarePixelBuffer(D3D11Texture *parentTexture, D3D11Device &device, UINT mipLevel, size_t width, size_t height, size_t depth, UINT face, PixelFormat format, HardwareBuffer::Usage usage) | Ogre::D3D11HardwarePixelBuffer | |
| getCurrentLock() | Ogre::HardwarePixelBuffer | |
| getDepth() const | Ogre::HardwarePixelBuffer | inline |
| getFace() const | Ogre::D3D11HardwarePixelBuffer | |
| getFormat() const | Ogre::HardwarePixelBuffer | inline |
| getHeight() const | Ogre::HardwarePixelBuffer | inline |
| getParentTexture() const | Ogre::D3D11HardwarePixelBuffer | |
| getRenderTarget(size_t zoffset) | Ogre::D3D11HardwarePixelBuffer | virtual |
| getSizeInBytes(void) const | Ogre::HardwareBuffer | inline |
| getSubresourceBox(const Box &box) const | Ogre::D3D11HardwarePixelBuffer | |
| getSubresourceIndex(size_t box_front) const | Ogre::D3D11HardwarePixelBuffer | |
| getUsage(void) const | Ogre::HardwareBuffer | inline |
| getWidth() const | Ogre::HardwarePixelBuffer | inline |
| HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | inline |
| HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwarePixelBuffer | |
| hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline |
| HBL_DISCARD enum value | Ogre::HardwareBuffer | |
| HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer | |
| HBL_NORMAL enum value | Ogre::HardwareBuffer | |
| HBL_READ_ONLY enum value | Ogre::HardwareBuffer | |
| HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DEFAULT enum value | Ogre::HardwareBuffer | |
| HBU_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_ON_DEMAND enum value | Ogre::HardwareBuffer | |
| HBU_STATIC enum value | Ogre::HardwareBuffer | |
| HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| isLocked(void) const | Ogre::HardwareBuffer | inline |
| isSystemMemory(void) const | Ogre::HardwareBuffer | inline |
| lock(const Box &lockBox, LockOptions options) | Ogre::HardwarePixelBuffer | virtual |
| lock(size_t offset, size_t length, LockOptions options, UploadOptions uploadOpt=HBU_DEFAULT) | Ogre::HardwarePixelBuffer | virtual |
| Ogre::HardwareBuffer::lock(LockOptions options, UploadOptions uploadOpt=HBU_DEFAULT) | Ogre::HardwareBuffer | inline |
| LockOptions enum name | Ogre::HardwareBuffer | |
| readData(size_t offset, size_t length, void *pDest) | Ogre::HardwarePixelBuffer | virtual |
| suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline |
| unlock(void) | Ogre::HardwareBuffer | inlinevirtual |
| UploadOptions enum name | Ogre::HardwareBuffer | |
| Usage enum name | Ogre::HardwareBuffer | |
| writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::HardwarePixelBuffer | virtual |
| ~D3D11HardwarePixelBuffer() | Ogre::D3D11HardwarePixelBuffer | |
| ~HardwareBuffer() | Ogre::HardwareBuffer | inlinevirtual |
| ~HardwarePixelBuffer() | Ogre::HardwarePixelBuffer | |