| _updateFromShadow(void) | Ogre::HardwareBuffer | inlinevirtual |
| copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::D3D11HardwareVertexBuffer | virtual |
| Ogre::HardwareVertexBuffer::copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inlinevirtual |
| D3D11HardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, D3D11Device &device, bool useSystemMem, bool useShadowBuffer, bool streamOut) | Ogre::D3D11HardwareVertexBuffer | |
| getD3DVertexBuffer(void) const | Ogre::D3D11HardwareVertexBuffer | |
| getInstanceDataStepRate() const | Ogre::HardwareVertexBuffer | |
| getIsInstanceData() const | Ogre::HardwareVertexBuffer | inline |
| getManager() const | Ogre::HardwareVertexBuffer | inline |
| getNumVertices(void) const | Ogre::HardwareVertexBuffer | inline |
| getSizeInBytes(void) const | Ogre::HardwareBuffer | inline |
| getUsage(void) const | Ogre::HardwareBuffer | inline |
| getVertexSize(void) const | Ogre::HardwareVertexBuffer | inline |
| HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | inline |
| HardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwareVertexBuffer | |
| hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline |
| HBL_DISCARD enum value | Ogre::HardwareBuffer | |
| HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer | |
| HBL_NORMAL enum value | Ogre::HardwareBuffer | |
| HBL_READ_ONLY enum value | Ogre::HardwareBuffer | |
| HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DEFAULT enum value | Ogre::HardwareBuffer | |
| HBU_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_ON_DEMAND enum value | Ogre::HardwareBuffer | |
| HBU_STATIC enum value | Ogre::HardwareBuffer | |
| HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| isLocked(void) const | Ogre::D3D11HardwareVertexBuffer | |
| isSystemMemory(void) const | Ogre::HardwareBuffer | inline |
| lock(size_t offset, size_t length, LockOptions options, UploadOptions uploadOpt=HBU_DEFAULT) | Ogre::D3D11HardwareVertexBuffer | virtual |
| Ogre::HardwareVertexBuffer::lock(LockOptions options, UploadOptions uploadOpt=HBU_DEFAULT) | Ogre::HardwareBuffer | inline |
| LockOptions enum name | Ogre::HardwareBuffer | |
| readData(size_t offset, size_t length, void *pDest) | Ogre::D3D11HardwareVertexBuffer | virtual |
| setInstanceDataStepRate(const size_t val) | Ogre::HardwareVertexBuffer | |
| setIsInstanceData(const bool val) | Ogre::HardwareVertexBuffer | |
| suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline |
| unlock(void) | Ogre::D3D11HardwareVertexBuffer | virtual |
| UploadOptions enum name | Ogre::HardwareBuffer | |
| Usage enum name | Ogre::HardwareBuffer | |
| writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::D3D11HardwareVertexBuffer | virtual |
| ~D3D11HardwareVertexBuffer() | Ogre::D3D11HardwareVertexBuffer | |
| ~HardwareBuffer() | Ogre::HardwareBuffer | inlinevirtual |
| ~HardwareVertexBuffer() | Ogre::HardwareVertexBuffer | |