OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
|
Virtual interface of the stereo driver. More...
#include <OgreD3D11StereoDriverImpl.h>
Public Member Functions | |
D3D11StereoDriverImpl () | |
virtual | ~D3D11StereoDriverImpl () |
virtual bool | addRenderWindow (D3D11RenderWindowBase *renderWindow)=0 |
virtual bool | isStereoEnabled (const String &renderWindowName)=0 |
virtual bool | removeRenderWindow (const String &renderWindowName)=0 |
virtual bool | setDrawBuffer (ColourBufferType colourBuffer)=0 |
Virtual interface of the stereo driver.
|
inline |
|
inlinevirtual |
|
pure virtual |
Implemented in Ogre::D3D11StereoDriverNVIDIA, and Ogre::D3D11StereoDriverAMD.
|
pure virtual |
Implemented in Ogre::D3D11StereoDriverNVIDIA, and Ogre::D3D11StereoDriverAMD.
|
pure virtual |
Implemented in Ogre::D3D11StereoDriverNVIDIA, and Ogre::D3D11StereoDriverAMD.
|
pure virtual |
Implemented in Ogre::D3D11StereoDriverNVIDIA, and Ogre::D3D11StereoDriverAMD.