OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GL3PlusDepthBuffer Member List

This is the complete list of members for Ogre::GL3PlusDepthBuffer, including all inherited members.

_notifyRenderTargetAttached(RenderTarget *renderTarget)Ogre::DepthBuffervirtual
_notifyRenderTargetDetached(RenderTarget *renderTarget)Ogre::DepthBuffervirtual
_setPoolId(uint16 poolId)Ogre::DepthBuffer
DepthBuffer(uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, const String &fsaaHint, bool manual)Ogre::DepthBuffer
getBitDepth() constOgre::DepthBuffervirtual
getDepthBuffer() constOgre::GL3PlusDepthBufferinline
getFsaa() constOgre::DepthBuffervirtual
getFsaaHint() constOgre::DepthBuffervirtual
getGLContext() constOgre::GL3PlusDepthBufferinline
getHeight() constOgre::DepthBuffervirtual
getPoolId() constOgre::DepthBuffervirtual
getStencilBuffer() constOgre::GL3PlusDepthBufferinline
getWidth() constOgre::DepthBuffervirtual
GL3PlusDepthBuffer(uint16 poolId, GL3PlusRenderSystem *renderSystem, GLContext *creatorContext, GL3PlusRenderBuffer *depth, GL3PlusRenderBuffer *stencil, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool manual)Ogre::GL3PlusDepthBuffer
isCompatible(RenderTarget *renderTarget) constOgre::GL3PlusDepthBuffervirtual
isManual() constOgre::DepthBuffer
POOL_DEFAULT enum valueOgre::DepthBuffer
POOL_MANUAL_USAGE enum valueOgre::DepthBuffer
POOL_NO_DEPTH enum valueOgre::DepthBuffer
PoolId enum nameOgre::DepthBuffer
~DepthBuffer()Ogre::DepthBuffervirtual
~GL3PlusDepthBuffer()Ogre::GL3PlusDepthBuffer