| _clearSliceRTT(size_t zoffset) | Ogre::GLES2TextureBuffer | inlinevirtual |
| _updateFromShadow(void) | Ogre::HardwareBuffer | inlinevirtual |
| bindToFramebuffer(uint32 attachment, uint32 zoffset) | Ogre::GLES2TextureBuffer | virtual |
| blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox) | Ogre::GLES2TextureBuffer | virtual |
| Ogre::GLES2HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src) | Ogre::HardwarePixelBuffer | |
| blitFromMemory(const PixelBox &src_orig, const Box &dstBox) | Ogre::GLES2TextureBuffer | virtual |
| Ogre::GLHardwarePixelBufferCommon::blitFromMemory(const PixelBox &src) | Ogre::HardwarePixelBuffer | inline |
| blitFromTexture(GLES2TextureBuffer *src, const Box &srcBox, const Box &dstBox) | Ogre::GLES2TextureBuffer | |
| blitToMemory(const Box &srcBox, const PixelBox &dst) | Ogre::GLES2HardwarePixelBuffer | virtual |
| Ogre::GLHardwarePixelBufferCommon::blitToMemory(const PixelBox &dst) | Ogre::HardwarePixelBuffer | inline |
| copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | inlinevirtual |
| copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inlinevirtual |
| copyFromFramebuffer(size_t zoffset) | Ogre::GLES2TextureBuffer | |
| download(const PixelBox &data) | Ogre::GLES2TextureBuffer | virtual |
| getCurrentLock() | Ogre::HardwarePixelBuffer | |
| getDepth() const | Ogre::HardwarePixelBuffer | inline |
| getFormat() const | Ogre::HardwarePixelBuffer | inline |
| getGLFormat() | Ogre::GLHardwarePixelBufferCommon | inline |
| getHeight() const | Ogre::HardwarePixelBuffer | inline |
| getRenderTarget(size_t slice) | Ogre::GLES2TextureBuffer | virtual |
| getSizeInBytes(void) const | Ogre::HardwareBuffer | inline |
| getUsage(void) const | Ogre::HardwareBuffer | inline |
| getWidth() const | Ogre::HardwarePixelBuffer | inline |
| GLES2HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage) | Ogre::GLES2HardwarePixelBuffer | |
| GLES2TextureBuffer(GLES2Texture *parent, GLint face, GLint level, GLint width, GLint height, GLint depth) | Ogre::GLES2TextureBuffer | |
| GLHardwarePixelBufferCommon(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage) | Ogre::GLHardwarePixelBufferCommon | |
| HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer | inline |
| HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwarePixelBuffer | |
| hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline |
| HBL_DISCARD enum value | Ogre::HardwareBuffer | |
| HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer | |
| HBL_NORMAL enum value | Ogre::HardwareBuffer | |
| HBL_READ_ONLY enum value | Ogre::HardwareBuffer | |
| HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DEFAULT enum value | Ogre::HardwareBuffer | |
| HBU_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_ON_DEMAND enum value | Ogre::HardwareBuffer | |
| HBU_STATIC enum value | Ogre::HardwareBuffer | |
| HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| isLocked(void) const | Ogre::HardwareBuffer | inline |
| isSystemMemory(void) const | Ogre::HardwareBuffer | inline |
| lock(const Box &lockBox, LockOptions options) | Ogre::HardwarePixelBuffer | virtual |
| lock(size_t offset, size_t length, LockOptions options, UploadOptions uploadOpt=HBU_DEFAULT) | Ogre::HardwarePixelBuffer | virtual |
| Ogre::HardwareBuffer::lock(LockOptions options, UploadOptions uploadOpt=HBU_DEFAULT) | Ogre::HardwareBuffer | inline |
| LockOptions enum name | Ogre::HardwareBuffer | |
| readData(size_t offset, size_t length, void *pDest) | Ogre::HardwarePixelBuffer | virtual |
| suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline |
| unlock(void) | Ogre::HardwareBuffer | inlinevirtual |
| upload(const PixelBox &data, const Box &dest) | Ogre::GLES2TextureBuffer | virtual |
| UploadOptions enum name | Ogre::HardwareBuffer | |
| Usage enum name | Ogre::HardwareBuffer | |
| writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::HardwarePixelBuffer | virtual |
| ~GLES2TextureBuffer() | Ogre::GLES2TextureBuffer | virtual |
| ~GLHardwarePixelBufferCommon() | Ogre::GLHardwarePixelBufferCommon | virtual |
| ~HardwareBuffer() | Ogre::HardwareBuffer | inlinevirtual |
| ~HardwarePixelBuffer() | Ogre::HardwarePixelBuffer | |