OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::GLHardwareBufferManagerBase Member List

This is the complete list of members for Ogre::GLHardwareBufferManagerBase, including all inherited members.

_forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer)Ogre::HardwareBufferManagerBasevirtual
_forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer)Ogre::HardwareBufferManagerBasevirtual
_freeUnusedBufferCopies(void)Ogre::HardwareBufferManagerBasevirtual
_notifyCounterBufferDestroyed(HardwareCounterBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyIndexBufferDestroyed(HardwareIndexBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyUniformBufferDestroyed(HardwareUniformBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyVertexBufferDestroyed(HardwareVertexBuffer *buf)Ogre::HardwareBufferManagerBase
_releaseBufferCopies(bool forceFreeUnused=false)Ogre::HardwareBufferManagerBasevirtual
allocateScratch(uint32 size)Ogre::GLHardwareBufferManagerBase
allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)Ogre::HardwareBufferManagerBasevirtual
BLT_AUTOMATIC_RELEASE enum valueOgre::HardwareBufferManagerBase
BLT_MANUAL_RELEASE enum valueOgre::HardwareBufferManagerBase
BufferLicenseType enum nameOgre::HardwareBufferManagerBase
createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")Ogre::GLHardwareBufferManagerBasevirtual
createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::GLHardwareBufferManagerBasevirtual
createRenderToVertexBuffer()Ogre::GLHardwareBufferManagerBasevirtual
createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")Ogre::GLHardwareBufferManagerBasevirtual
createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::GLHardwareBufferManagerBasevirtual
createVertexBufferBinding(void)Ogre::HardwareBufferManagerBasevirtual
createVertexDeclaration(void)Ogre::HardwareBufferManagerBasevirtual
deallocateScratch(void *ptr)Ogre::GLHardwareBufferManagerBase
destroyVertexBufferBinding(VertexBufferBinding *binding)Ogre::HardwareBufferManagerBasevirtual
destroyVertexDeclaration(VertexDeclaration *decl)Ogre::HardwareBufferManagerBasevirtual
getGLMapBufferThreshold() constOgre::GLHardwareBufferManagerBase
getGLType(unsigned int type)Ogre::GLHardwareBufferManagerBasestatic
getGLUsage(unsigned int usage)Ogre::GLHardwareBufferManagerBasestatic
getStateCacheManager()Ogre::GLHardwareBufferManagerBase
GLHardwareBufferManagerBase()Ogre::GLHardwareBufferManagerBase
HardwareBufferManagerBase()Ogre::HardwareBufferManagerBase
registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr &copy)Ogre::HardwareBufferManagerBasevirtual
releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::HardwareBufferManagerBasevirtual
setGLMapBufferThreshold(const size_t value)Ogre::GLHardwareBufferManagerBase
touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::HardwareBufferManagerBasevirtual
~GLHardwareBufferManagerBase()Ogre::GLHardwareBufferManagerBase
~HardwareBufferManagerBase()Ogre::HardwareBufferManagerBasevirtual