OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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An in memory cache of the OpenGL uniforms. More...
#include <OgreGLUniformCache.h>
Public Member Functions | |
void | clearCache () |
Clears all cached values. More... | |
bool | updateUniform (int location, const void *value, int length) |
Update a uniform. More... | |
An in memory cache of the OpenGL uniforms.
void Ogre::GLUniformCache::clearCache | ( | ) |
Clears all cached values.
bool Ogre::GLUniformCache::updateUniform | ( | int | location, |
const void * | value, | ||
int | length | ||
) |
Update a uniform.