OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
Ogre::LinearControllerFunction Class Reference

Predefined controller function based on linear function interpolation. More...

#include <OgrePredefinedControllers.h>

+ Inheritance diagram for Ogre::LinearControllerFunction:

Public Member Functions

 LinearControllerFunction (const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true)
 Constructor, requires keys and values of the function to interpolate. More...
 
Real calculate (Real source)
 Overridden function. More...
 

Detailed Description

Predefined controller function based on linear function interpolation.

Constructor & Destructor Documentation

◆ LinearControllerFunction()

Ogre::LinearControllerFunction::LinearControllerFunction ( const std::vector< Real > &  keys,
const std::vector< Real > &  values,
Real  frequency = 1,
bool  deltaInput = true 
)

Constructor, requires keys and values of the function to interpolate.

Parameters
keysthe x-values of the function sampling points. Value range is [0,1]. Must include at least the keys 0 and 1.
Remarks
for simplicity and compability with the predefined ControllerValue classes the function range is limited to [0,1]. However you can use the frequency parameter to rescale the input key values.
Parameters
valuesthe function values f(x) of the function. order must match keys
Remarks
there must be the same amount of keys and values

Member Function Documentation

◆ calculate()

Real Ogre::LinearControllerFunction::calculate ( Real  source)
virtual

Overridden function.

Implements Ogre::ControllerFunction< Real >.


The documentation for this class was generated from the following file: