OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Convenience class to make it easy to step through all particles in a ParticleSystem. More...
#include <OgreParticleIterator.h>
Public Member Functions | |
bool | end (void) |
Returns true when at the end of the particle list. More... | |
Particle * | getNext (void) |
Returns a pointer to the next particle, and moves the iterator on by 1 element. More... | |
Friends | |
class | ParticleSystem |
Convenience class to make it easy to step through all particles in a ParticleSystem.
bool Ogre::ParticleIterator::end | ( | void | ) |
Returns true when at the end of the particle list.
Particle* Ogre::ParticleIterator::getNext | ( | void | ) |
Returns a pointer to the next particle, and moves the iterator on by 1 element.
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friend |