OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::Quake3ShaderManager, including all inherited members.
clear(void) | Ogre::Quake3ShaderManager | |
create(const String &name) | Ogre::Quake3ShaderManager | |
getByName(const String &name) | Ogre::Quake3ShaderManager | |
getLoadingOrder(void) const | Ogre::Quake3ShaderManager | virtual |
getScriptPatterns(void) const | Ogre::Quake3ShaderManager | virtual |
getSingleton(void) | Ogre::Quake3ShaderManager | static |
getSingletonPtr(void) | Ogre::Quake3ShaderManager | static |
parseScript(DataStreamPtr &stream, const String &groupName) | Ogre::Quake3ShaderManager | virtual |
Quake3ShaderManager() | Ogre::Quake3ShaderManager | |
Singleton(void) | Ogre::Singleton< Quake3ShaderManager > | inline |
~Quake3ShaderManager() | Ogre::Quake3ShaderManager | virtual |
~ScriptLoader() | Ogre::ScriptLoader | inlinevirtual |
~Singleton(void) | Ogre::Singleton< Quake3ShaderManager > | inline |