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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Utility class for controlling the camera in samples. More...
#include <OgreCameraMan.h>
Inheritance diagram for OgreBites::CameraMan:Public Member Functions | |
| CameraMan (Ogre::SceneNode *cam) | |
| void | frameRendered (const Ogre::FrameEvent &evt) |
| Ogre::SceneNode * | getCamera () |
| CameraStyle | getStyle () |
| Ogre::SceneNode * | getTarget () |
| Ogre::Real | getTopSpeed () |
| bool | keyPressed (const KeyboardEvent &evt) |
| Processes key presses for free-look style movement. More... | |
| bool | keyReleased (const KeyboardEvent &evt) |
| Processes key releases for free-look style movement. More... | |
| void | manualStop () |
| Manually stops the camera when in free-look mode. More... | |
| bool | mouseMoved (const MouseMotionEvent &evt) |
| Processes mouse movement differently for each style. More... | |
| bool | mousePressed (const MouseButtonEvent &evt) |
| Processes mouse presses. More... | |
| bool | mouseReleased (const MouseButtonEvent &evt) |
| Processes mouse releases. More... | |
| bool | mouseWheelRolled (const MouseWheelEvent &evt) |
| void | setCamera (Ogre::SceneNode *cam) |
| Swaps the camera on our camera man for another camera. More... | |
| virtual void | setStyle (CameraStyle style) |
| Sets the movement style of our camera man. More... | |
| virtual void | setTarget (Ogre::SceneNode *target) |
| Sets the target we will revolve around. More... | |
| void | setTopSpeed (Ogre::Real topSpeed) |
| Sets the camera's top speed. More... | |
| void | setYawPitchDist (Ogre::Radian yaw, Ogre::Radian pitch, Ogre::Real dist) |
| Sets the spatial offset from the target. More... | |
| virtual bool | touchMoved (const TouchFingerEvent &evt) |
| virtual bool | touchPressed (const TouchFingerEvent &evt) |
| virtual bool | touchReleased (const TouchFingerEvent &evt) |
Utility class for controlling the camera in samples.
| OgreBites::CameraMan::CameraMan | ( | Ogre::SceneNode * | cam | ) |
| void OgreBites::CameraMan::setCamera | ( | Ogre::SceneNode * | cam | ) |
Swaps the camera on our camera man for another camera.
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inline |
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virtual |
Sets the target we will revolve around.
Only applies for orbit style.
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inline |
| void OgreBites::CameraMan::setYawPitchDist | ( | Ogre::Radian | yaw, |
| Ogre::Radian | pitch, | ||
| Ogre::Real | dist | ||
| ) |
Sets the spatial offset from the target.
Only applies for orbit style.
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inline |
Sets the camera's top speed.
Only applies for free-look style.
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inline |
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virtual |
Sets the movement style of our camera man.
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inline |
| void OgreBites::CameraMan::manualStop | ( | ) |
Manually stops the camera when in free-look mode.
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virtual |
Reimplemented from OgreBites::InputListener.
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virtual |
Processes key presses for free-look style movement.
Reimplemented from OgreBites::InputListener.
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virtual |
Processes key releases for free-look style movement.
Reimplemented from OgreBites::InputListener.
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virtual |
Processes mouse movement differently for each style.
Reimplemented from OgreBites::InputListener.
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virtual |
Reimplemented from OgreBites::InputListener.
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virtual |
Processes mouse presses.
Only applies for orbit style. Left button is for orbiting, and right button is for zooming.
Reimplemented from OgreBites::InputListener.
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virtual |
Processes mouse releases.
Only applies for orbit style. Left button is for orbiting, and right button is for zooming.
Reimplemented from OgreBites::InputListener.
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inlinevirtualinherited |
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inlinevirtualinherited |
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inlinevirtualinherited |