OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
BSPSceneManager

Binary Space Parition (BSP) based indoor level scene manager. More...

Classes

class  Ogre::BspIntersectionSceneQuery
 BSP specialisation of IntersectionSceneQuery. More...
 
class  Ogre::BspLevel
 Holds all the data associated with a Binary Space Parition (BSP) based indoor level. More...
 
class  Ogre::BspNode
 Encapsulates a node in a BSP tree. More...
 
class  Ogre::BspRaySceneQuery
 BSP specialisation of RaySceneQuery. More...
 
class  Ogre::BspResourceManager
 Manages the locating and loading of BSP-based indoor levels. More...
 
class  Ogre::BspSceneManager
 Specialisation of the SceneManager class to deal with indoor scenes based on a BSP tree. More...
 
class  Ogre::BspSceneManagerFactory
 Factory for BspSceneManager. More...
 
class  Ogre::BspSceneNode
 Specialisation of SceneNode for the BspSceneManager. More...
 
class  Ogre::Quake3Level
 Support for loading and extracting data from a Quake3 level file. More...
 
class  Ogre::Quake3Shader
 Class for recording Quake3 shaders. More...
 
class  Ogre::Quake3ShaderManager
 Class for managing Quake3 custom shaders. More...
 

Typedefs

typedef SharedPtr< BspLevelOgre::BspLevelPtr
 

Detailed Description

Binary Space Parition (BSP) based indoor level scene manager.

Typedef Documentation

◆ BspLevelPtr