OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Structure recording a queued geometry for low level builds. More...
#include <OgreInstancedGeometry.h>
Public Attributes | |
SubMeshLodGeometryLink * | geometry |
unsigned int | ID |
Quaternion | orientation |
Vector3 | position |
Vector3 | scale |
Structure recording a queued geometry for low level builds.
SubMeshLodGeometryLink* Ogre::InstancedGeometry::QueuedGeometry::geometry |
Vector3 Ogre::InstancedGeometry::QueuedGeometry::position |
Quaternion Ogre::InstancedGeometry::QueuedGeometry::orientation |
Vector3 Ogre::InstancedGeometry::QueuedGeometry::scale |
unsigned int Ogre::InstancedGeometry::QueuedGeometry::ID |