OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Represents part of the world geometry that is a result of a SceneQuery. More...
#include <OgreSceneQuery.h>
Public Attributes | |
WorldFragmentType | fragmentType |
The type of this world fragment. More... | |
void * | geometry |
Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY. More... | |
list< Plane >::type * | planes |
Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION. More... | |
RenderOperation * | renderOp |
General render operation structure, fallback if nothing else is available. More... | |
Vector3 | singleIntersection |
Single intersection point, only applicable for WFT_SINGLE_INTERSECTION. More... | |
Represents part of the world geometry that is a result of a SceneQuery.
WorldFragmentType Ogre::SceneQuery::WorldFragment::fragmentType |
The type of this world fragment.
Vector3 Ogre::SceneQuery::WorldFragment::singleIntersection |
Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.
Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.
void* Ogre::SceneQuery::WorldFragment::geometry |
Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.
RenderOperation* Ogre::SceneQuery::WorldFragment::renderOp |
General render operation structure, fallback if nothing else is available.