OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
Ogre::D3D11HardwareBufferManager Member List

This is the complete list of members for Ogre::D3D11HardwareBufferManager, including all inherited members.

_forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer)Ogre::HardwareBufferManagerBase
_forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer)Ogre::HardwareBufferManagerBase
_freeUnusedBufferCopies(void)Ogre::HardwareBufferManagerBase
_notifyCounterBufferDestroyed(HardwareCounterBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyIndexBufferDestroyed(HardwareIndexBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyUniformBufferDestroyed(HardwareUniformBuffer *buf)Ogre::HardwareBufferManagerBase
_notifyVertexBufferDestroyed(HardwareVertexBuffer *buf)Ogre::HardwareBufferManagerBase
_releaseBufferCopies(bool forceFreeUnused=false)Ogre::HardwareBufferManagerBase
allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)Ogre::HardwareBufferManagerBase
BLT_AUTOMATIC_RELEASE enum valueOgre::HardwareBufferManagerBase
BLT_MANUAL_RELEASE enum valueOgre::HardwareBufferManagerBase
BufferLicenseType enum nameOgre::HardwareBufferManagerBase
createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")Ogre::D3D11HardwareBufferManagervirtual
createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::D3D11HardwareBufferManagervirtual
createRenderToVertexBuffer()Ogre::D3D11HardwareBufferManagervirtual
createStreamOutputVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::D3D11HardwareBufferManager
createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")Ogre::D3D11HardwareBufferManagervirtual
createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)Ogre::D3D11HardwareBufferManagervirtual
createVertexBufferBinding(void)Ogre::HardwareBufferManagerBase
createVertexDeclaration(void)Ogre::HardwareBufferManagerBase
D3D11HardwareBufferManager(D3D11Device &device)Ogre::D3D11HardwareBufferManager
destroyVertexBufferBinding(VertexBufferBinding *binding)Ogre::HardwareBufferManagerBase
destroyVertexDeclaration(VertexDeclaration *decl)Ogre::HardwareBufferManagerBase
getSingleton(void)Ogre::HardwareBufferManagerstatic
getSingletonPtr(void)Ogre::HardwareBufferManagerstatic
HardwareBufferManager()Ogre::HardwareBufferManager
HardwareBufferManagerBase()Ogre::HardwareBufferManagerBase
registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr &copy)Ogre::HardwareBufferManagerBasevirtual
releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::HardwareBufferManagerBase
Singleton(void)Ogre::Singleton< HardwareBufferManager >inline
touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)Ogre::HardwareBufferManagerBase
~D3D11HardwareBufferManager()Ogre::D3D11HardwareBufferManager
~HardwareBufferManager()Ogre::HardwareBufferManager
~HardwareBufferManagerBase()Ogre::HardwareBufferManagerBasevirtual
~Singleton(void)Ogre::Singleton< HardwareBufferManager >inline