OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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Octree datastructure for managing scene nodes. More...
Classes | |
class | Ogre::Octree |
Octree datastructure for managing scene nodes. More... | |
class | Ogre::OctreeAxisAlignedBoxSceneQuery |
Octree implementation of AxisAlignedBoxSceneQuery. More... | |
class | Ogre::OctreeCamera |
Specialized viewpoint from which an Octree can be rendered. More... | |
class | Ogre::OctreeIntersectionSceneQuery |
Octree implementation of IntersectionSceneQuery. More... | |
class | Ogre::OctreeNode |
Specialized SceneNode that is customized for working within an Octree. More... | |
class | Ogre::OctreePlaneBoundedVolumeListSceneQuery |
Octree implementation of PlaneBoundedVolumeListSceneQuery. More... | |
class | Ogre::OctreeRaySceneQuery |
Octree implementation of RaySceneQuery. More... | |
class | Ogre::OctreeSceneManager |
Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries. More... | |
class | Ogre::OctreeSceneManagerFactory |
Factory for OctreeSceneManager. More... | |
class | Ogre::OctreeSphereSceneQuery |
Octree implementation of SphereSceneQuery. More... | |
Typedefs | |
typedef std::list< unsigned long > | Ogre::ColorList |
Octree datastructure for managing scene nodes.
typedef std::list< unsigned long > Ogre::ColorList |