OGRE  1.12.13
Object-Oriented Graphics Rendering Engine
OgreProperty.h File Reference
#include "OgrePropertyPrerequisites.h"
#include "OgreAny.h"
#include "OgreString.h"
#include "OgreException.h"
#include "OgreQuaternion.h"
#include "OgreMatrix4.h"
#include <functional>

Classes

class  Ogre::Property< T >
 Property instance with passthrough calls to a given object. More...
 
class  Ogre::PropertyBase
 Base interface for an instance of a property. More...
 
class  Ogre::PropertyDef
 Definition of a property of an object. More...
 
class  Ogre::PropertySet
 Defines a complete set of properties for a single object instance. More...
 
struct  Ogre::PropertyValue
 A simple structure designed just as a holder of property values between the instances of objects they might target. More...
 

Namespaces

 Ogre
 

Typedefs

typedef GeneralAllocatedObject Ogre::PropertyAlloc
 
typedef std::map< String, PropertyDef > Ogre::PropertyDefMap
 Map from property name to shared definition. More...
 
typedef std::map< String, PropertyValue > Ogre::PropertyValueMap
 Defines a transferable map of properties using wrapped value types (Ogre::Any) More...
 

Enumerations

enum  Ogre::PropertyType {
  Ogre::PROP_SHORT = 0, Ogre::PROP_UNSIGNED_SHORT = 1, Ogre::PROP_INT = 2, Ogre::PROP_UNSIGNED_INT = 3,
  Ogre::PROP_LONG = 4, Ogre::PROP_UNSIGNED_LONG = 5, Ogre::PROP_REAL = 6, Ogre::PROP_STRING = 7,
  Ogre::PROP_VECTOR2 = 8, Ogre::PROP_VECTOR3 = 9, Ogre::PROP_VECTOR4 = 10, Ogre::PROP_COLOUR = 11,
  Ogre::PROP_BOOL = 12, Ogre::PROP_QUATERNION = 13, Ogre::PROP_MATRIX3 = 14, Ogre::PROP_MATRIX4 = 15,
  Ogre::PROP_UNKNOWN = 999
}
 The type of a property. More...