OGRE  1.12.13
Object-Oriented Graphics Rendering Engine
Ogre::CompositionTechnique::TextureDefinition Class Reference

Local texture definition. More...

#include <OgreCompositionTechnique.h>

+ Inheritance diagram for Ogre::CompositionTechnique::TextureDefinition:

Public Member Functions

 TextureDefinition ()
 

Public Attributes

uint16 depthBufferId
 
PixelFormatList formatList
 
bool fsaa
 
uint32 height
 
float heightFactor
 
bool hwGammaWrite
 
String name
 
bool pooled
 
String refCompName
 
String refTexName
 
TextureScope scope
 
TextureType type
 
uint32 width
 
float widthFactor
 

Detailed Description

Local texture definition.

Constructor & Destructor Documentation

◆ TextureDefinition()

Ogre::CompositionTechnique::TextureDefinition::TextureDefinition ( )
inline

Member Data Documentation

◆ name

String Ogre::CompositionTechnique::TextureDefinition::name

◆ refCompName

String Ogre::CompositionTechnique::TextureDefinition::refCompName

◆ refTexName

String Ogre::CompositionTechnique::TextureDefinition::refTexName

◆ width

uint32 Ogre::CompositionTechnique::TextureDefinition::width

◆ height

uint32 Ogre::CompositionTechnique::TextureDefinition::height

◆ type

TextureType Ogre::CompositionTechnique::TextureDefinition::type

◆ widthFactor

float Ogre::CompositionTechnique::TextureDefinition::widthFactor

◆ heightFactor

float Ogre::CompositionTechnique::TextureDefinition::heightFactor

◆ formatList

PixelFormatList Ogre::CompositionTechnique::TextureDefinition::formatList

◆ fsaa

bool Ogre::CompositionTechnique::TextureDefinition::fsaa

◆ hwGammaWrite

bool Ogre::CompositionTechnique::TextureDefinition::hwGammaWrite

◆ depthBufferId

uint16 Ogre::CompositionTechnique::TextureDefinition::depthBufferId

◆ pooled

bool Ogre::CompositionTechnique::TextureDefinition::pooled

◆ scope

TextureScope Ogre::CompositionTechnique::TextureDefinition::scope

The documentation for this class was generated from the following file: