#include <OgreD3D11Device.h>
◆ eExceptionsErrorLevel
Enumerator |
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D3D_NO_EXCEPTION | |
D3D_CORRUPTION | |
D3D_ERROR | |
D3D_WARNING | |
D3D_INFO | |
◆ D3D11Device()
Ogre::D3D11Device::D3D11Device |
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◆ ~D3D11Device()
Ogre::D3D11Device::~D3D11Device |
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◆ ReleaseAll()
void Ogre::D3D11Device::ReleaseAll |
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◆ TransferOwnership()
void Ogre::D3D11Device::TransferOwnership |
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ID3D11DeviceN * |
device | ) |
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◆ IsDeviceLost()
bool Ogre::D3D11Device::IsDeviceLost |
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◆ isNull()
bool Ogre::D3D11Device::isNull |
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◆ get()
ID3D11DeviceN* Ogre::D3D11Device::get |
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◆ GetImmediateContext()
ID3D11DeviceContextN* Ogre::D3D11Device::GetImmediateContext |
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◆ GetClassLinkage()
ID3D11ClassLinkage* Ogre::D3D11Device::GetClassLinkage |
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◆ GetDXGIFactory()
IDXGIFactoryN* Ogre::D3D11Device::GetDXGIFactory |
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◆ GetDriverVersion()
LARGE_INTEGER Ogre::D3D11Device::GetDriverVersion |
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◆ operator->()
ID3D11DeviceN* Ogre::D3D11Device::operator-> |
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const |
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◆ throwIfFailed() [1/2]
void Ogre::D3D11Device::throwIfFailed |
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HRESULT |
hr, |
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const char * |
desc, |
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const char * |
src |
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◆ throwIfFailed() [2/2]
void Ogre::D3D11Device::throwIfFailed |
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const char * |
desc, |
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const char * |
src |
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◆ getErrorDescription()
String Ogre::D3D11Device::getErrorDescription |
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const HRESULT |
hr = NO_ERROR | ) |
const |
◆ clearStoredErrorMessages()
void Ogre::D3D11Device::clearStoredErrorMessages |
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const |
◆ _getErrorsFromQueue()
bool Ogre::D3D11Device::_getErrorsFromQueue |
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const |
◆ isError()
bool Ogre::D3D11Device::isError |
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const |
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◆ getExceptionsErrorLevel()
◆ setExceptionsErrorLevel() [1/2]
static void Ogre::D3D11Device::setExceptionsErrorLevel |
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const eExceptionsErrorLevel |
exceptionsErrorLevel | ) |
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◆ setExceptionsErrorLevel() [2/2]
static void Ogre::D3D11Device::setExceptionsErrorLevel |
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const Ogre::String & |
exceptionsErrorLevel | ) |
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◆ parseFeatureLevel()
static D3D_FEATURE_LEVEL Ogre::D3D11Device::parseFeatureLevel |
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const Ogre::String & |
value, |
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D3D_FEATURE_LEVEL |
fallback |
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◆ parseDriverType()
static D3D_DRIVER_TYPE Ogre::D3D11Device::parseDriverType |
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const Ogre::String & |
value, |
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D3D_DRIVER_TYPE |
fallback = D3D_DRIVER_TYPE_HARDWARE |
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◆ mExceptionsErrorLevel
The documentation for this class was generated from the following file: