OGRE  1.12.13
Object-Oriented Graphics Rendering Engine
Ogre::D3D11StereoDriverBridge Class Reference

Bridge interface from the render system to the stereo driver. More...

#include <OgreD3D11StereoDriverBridge.h>

+ Inheritance diagram for Ogre::D3D11StereoDriverBridge:

Public Member Functions

 D3D11StereoDriverBridge (StereoModeType stereoMode)
 
virtual ~D3D11StereoDriverBridge ()
 
bool addRenderWindow (D3D11RenderWindowBase *renderWindow) const
 
StereoModeType getStereoMode () const
 
bool isStereoEnabled (const String &renderWindowName) const
 
bool removeRenderWindow (const String &renderWindowName) const
 
bool setDrawBuffer (const ColourBufferType colourBuffer) const
 
- Public Member Functions inherited from Ogre::Singleton< D3D11StereoDriverBridge >
 Singleton (void)
 
 ~Singleton (void)
 

Static Public Member Functions

static D3D11StereoDriverBridgegetSingleton (void)
 
static D3D11StereoDriverBridgegetSingletonPtr (void)
 
- Static Public Member Functions inherited from Ogre::Singleton< D3D11StereoDriverBridge >
static D3D11StereoDriverBridgegetSingleton (void)
 Get the singleton instance. More...
 
static D3D11StereoDriverBridgegetSingletonPtr (void)
 Get the singleton instance. More...
 

Detailed Description

Bridge interface from the render system to the stereo driver.

Loads the correct driver and forwards the methods to the stereo driver implementation.

Constructor & Destructor Documentation

◆ D3D11StereoDriverBridge()

Ogre::D3D11StereoDriverBridge::D3D11StereoDriverBridge ( StereoModeType  stereoMode)

◆ ~D3D11StereoDriverBridge()

virtual Ogre::D3D11StereoDriverBridge::~D3D11StereoDriverBridge ( )
virtual

Member Function Documentation

◆ getSingleton()

static D3D11StereoDriverBridge& Ogre::D3D11StereoDriverBridge::getSingleton ( void  )
static

◆ getSingletonPtr()

static D3D11StereoDriverBridge* Ogre::D3D11StereoDriverBridge::getSingletonPtr ( void  )
static

◆ getStereoMode()

StereoModeType Ogre::D3D11StereoDriverBridge::getStereoMode ( ) const

◆ addRenderWindow()

bool Ogre::D3D11StereoDriverBridge::addRenderWindow ( D3D11RenderWindowBase renderWindow) const

◆ removeRenderWindow()

bool Ogre::D3D11StereoDriverBridge::removeRenderWindow ( const String renderWindowName) const

◆ isStereoEnabled()

bool Ogre::D3D11StereoDriverBridge::isStereoEnabled ( const String renderWindowName) const

◆ setDrawBuffer()

bool Ogre::D3D11StereoDriverBridge::setDrawBuffer ( const ColourBufferType  colourBuffer) const

The documentation for this class was generated from the following file: