OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
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Bridge interface from the render system to the stereo driver. More...
#include <OgreD3D9StereoDriverBridge.h>
Public Member Functions | |
D3D9StereoDriverBridge (StereoModeType stereoMode) | |
virtual | ~D3D9StereoDriverBridge () |
bool | addRenderWindow (D3D9RenderWindow *renderWindow) const |
StereoModeType | getStereoMode () const |
bool | isStereoEnabled (const String &renderWindowName) const |
bool | removeRenderWindow (const String &renderWindowName) const |
bool | setDrawBuffer (const ColourBufferType colourBuffer) const |
Public Member Functions inherited from Ogre::Singleton< D3D9StereoDriverBridge > | |
Singleton (void) | |
~Singleton (void) | |
Static Public Member Functions | |
static D3D9StereoDriverBridge & | getSingleton (void) |
static D3D9StereoDriverBridge * | getSingletonPtr (void) |
Static Public Member Functions inherited from Ogre::Singleton< D3D9StereoDriverBridge > | |
static D3D9StereoDriverBridge & | getSingleton (void) |
Get the singleton instance. More... | |
static D3D9StereoDriverBridge * | getSingletonPtr (void) |
Get the singleton instance. More... | |
Bridge interface from the render system to the stereo driver.
Loads the correct driver and forwards the methods to the stereo driver implementation.
Ogre::D3D9StereoDriverBridge::D3D9StereoDriverBridge | ( | StereoModeType | stereoMode | ) |
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StereoModeType Ogre::D3D9StereoDriverBridge::getStereoMode | ( | ) | const |
bool Ogre::D3D9StereoDriverBridge::addRenderWindow | ( | D3D9RenderWindow * | renderWindow | ) | const |
bool Ogre::D3D9StereoDriverBridge::removeRenderWindow | ( | const String & | renderWindowName | ) | const |
bool Ogre::D3D9StereoDriverBridge::isStereoEnabled | ( | const String & | renderWindowName | ) | const |
bool Ogre::D3D9StereoDriverBridge::setDrawBuffer | ( | const ColourBufferType | colourBuffer | ) | const |