OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
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Specialisation of TextureManager for offline processing. Cannot be used with an active RenderSystem. More...
#include <OgreTextureManager.h>
Public Member Functions | |
Resource * | createImpl (const String &name, ResourceHandle handle, const String &group, bool, ManualResourceLoader *, const NameValuePairList *) override |
Create a new resource instance compatible with this manager (no custom parameters are populated at this point). More... | |
PixelFormat | getNativeFormat (TextureType, PixelFormat, int) override |
Gets the format which will be natively used for a requested format given the constraints of the current device. More... | |
bool | isHardwareFilteringSupported (TextureType, PixelFormat, int, bool) override |
Returns whether this render system has hardware filtering supported for the texture format requested with the given usage options. More... | |
Public Member Functions inherited from Ogre::TextureManager | |
TextureManager (void) | |
virtual | ~TextureManager () |
const TexturePtr & | _getWarningTexture () |
Internal method to create a warning texture (bound when a texture unit is blank) More... | |
TexturePtr | create (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Create a new texture. More... | |
TexturePtr | createManual (const String &name, const String &group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &fsaaHint=BLANKSTRING) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More... | |
virtual TexturePtr | createManual (const String &name, const String &group, TextureType texType, uint width, uint height, uint depth, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &fsaaHint=BLANKSTRING) |
Create a manual texture with specified width, height and depth (not loaded from a file). More... | |
ResourceCreateOrRetrieveResult | createOrRetrieve (const String &name, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, TextureType texType, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false) |
ResourceCreateOrRetrieveResult | createOrRetrieve (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Create a new resource, or retrieve an existing one with the same name if it already exists. More... | |
SamplerPtr | createSampler (const String &name=BLANKSTRING) |
create a new sampler More... | |
TexturePtr | getByName (const String &name, const String &groupName=RGN_DEFAULT) |
Retrieves a pointer to a resource by name, or null if the resource does not exist. More... | |
virtual uint32 | getDefaultNumMipmaps () |
Gets the default number of mipmaps to be used for loaded textures. More... | |
const SamplerPtr & | getDefaultSampler () |
get the default sampler More... | |
virtual ushort | getPreferredFloatBitDepth (void) const |
Gets preferred bit depth for float pixel format textures. More... | |
virtual ushort | getPreferredIntegerBitDepth (void) const |
Gets preferred bit depth for integer pixel format textures. More... | |
const SamplerPtr & | getSampler (const String &name) const |
retrieve an named sampler More... | |
virtual bool | isEquivalentFormatSupported (TextureType ttype, PixelFormat format, int usage) |
Returns whether this render system can support the texture format requested with the given usage options, or another format with no quality reduction. More... | |
virtual bool | isFormatSupported (TextureType ttype, PixelFormat format, int usage) |
Returns whether this render system can natively support the precise texture format requested with the given usage options. More... | |
TexturePtr | load (const String &name, const String &group, TextureType texType, int numMipmaps, Real gamma, bool isAlpha, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false) |
TexturePtr | load (const String &name, const String &group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false) |
Loads a texture from a file. More... | |
virtual TexturePtr | loadImage (const String &name, const String &group, const Image &img, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false) |
Loads a texture from an Image object. More... | |
virtual TexturePtr | loadRawData (const String &name, const String &group, DataStreamPtr &stream, ushort width, ushort height, PixelFormat format, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool hwGammaCorrection=false) |
Loads a texture from a raw data stream. More... | |
TexturePtr | prepare (const String &name, const String &group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false) |
Prepares to loads a texture from a file. More... | |
void | removeAllNamedSamplers () |
clear the list of named samplers More... | |
virtual void | setDefaultNumMipmaps (uint32 num) |
Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g. More... | |
virtual void | setPreferredBitDepths (ushort integerBits, ushort floatBits, bool reloadTextures=true) |
Sets preferred bit depth for integer and float pixel format. More... | |
virtual void | setPreferredFloatBitDepth (ushort bits, bool reloadTextures=true) |
Sets preferred bit depth for float pixel format textures. More... | |
virtual void | setPreferredIntegerBitDepth (ushort bits, bool reloadTextures=true) |
Sets preferred bit depth for integer pixel format textures. More... | |
Public Member Functions inherited from Ogre::ResourceManager | |
ResourceManager () | |
virtual | ~ResourceManager () |
virtual void | _notifyResourceLoaded (Resource *res) |
Notify this manager that a resource which it manages has been loaded. More... | |
virtual void | _notifyResourceTouched (Resource *res) |
Notify this manager that a resource which it manages has been 'touched', i.e. More... | |
virtual void | _notifyResourceUnloaded (Resource *res) |
Notify this manager that a resource which it manages has been unloaded. More... | |
ResourceCreateOrRetrieveResult | createOrRetrieve (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Create a new resource, or retrieve an existing one with the same name if it already exists. More... | |
ResourcePtr | createResource (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Creates a new blank resource, but does not immediately load it. More... | |
void | destroyAllResourcePools () |
destroy all pools More... | |
void | destroyResourcePool (const String &name) |
Destroy a resource pool. More... | |
void | destroyResourcePool (ResourcePool *pool) |
Destroy a resource pool. More... | |
virtual ResourcePtr | getByHandle (ResourceHandle handle) |
Retrieves a pointer to a resource by handle, or null if the resource does not exist. More... | |
Real | getLoadingOrder (void) const |
Gets the relative loading order of resources of this type. More... | |
size_t | getMemoryBudget (void) const |
Get the limit on the amount of memory this resource handler may use. More... | |
size_t | getMemoryUsage (void) const |
Gets the current memory usage, in bytes. More... | |
virtual ResourcePtr | getResourceByName (const String &name, const String &groupName=RGN_DEFAULT) |
Retrieves a pointer to a resource by name, or null if the resource does not exist. More... | |
ResourceMapIterator | getResourceIterator (void) |
Returns an iterator over all resources in this manager. More... | |
ResourcePool * | getResourcePool (const String &name) |
Create a resource pool, or reuse one that already exists. More... | |
const String & | getResourceType (void) const |
Gets a string identifying the type of resource this manager handles. More... | |
const StringVector & | getScriptPatterns (void) const |
Gets the file patterns which should be used to find scripts for this ResourceManager. More... | |
bool | getVerbose (void) |
Gets whether this manager and its resources habitually produce log output. More... | |
ResourcePtr | load (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) |
Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters). More... | |
void | parseScript (DataStreamPtr &stream, const String &groupName) |
Parse the definition of a set of resources from a script file. More... | |
ResourcePtr | prepare (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) |
Generic prepare method, used to create a Resource specific to this ResourceManager without using one of the specialised 'prepare' methods (containing per-Resource-type parameters). More... | |
void | reloadAll (bool reloadableOnly=true) |
Caused all currently loaded resources to be reloaded. More... | |
virtual void | reloadAll (Resource::LoadingFlags flags) |
Caused all currently loaded resources to be reloaded. More... | |
void | reloadUnreferencedResources (bool reloadableOnly=true) |
Caused all currently loaded but not referenced by any other object resources to be reloaded. More... | |
void | remove (const ResourcePtr &r) |
Remove a single resource. More... | |
void | remove (const String &name, const String &group=RGN_DEFAULT) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More... | |
void | remove (ResourceHandle handle) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. More... | |
virtual void | removeAll (void) |
Removes all resources. More... | |
virtual void | removeUnreferencedResources (bool reloadableOnly=true) |
Remove all resources which are not referenced by any other object. More... | |
bool | resourceExists (const String &name, const String &group=RGN_DEFAULT) |
Returns whether the named resource exists in this manager. More... | |
bool | resourceExists (ResourceHandle handle) |
Returns whether a resource with the given handle exists in this manager. More... | |
void | setMemoryBudget (size_t bytes) |
Set a limit on the amount of memory this resource handler may use. More... | |
void | setVerbose (bool v) |
Sets whether this manager and its resources habitually produce log output. More... | |
void | unload (const String &name, const String &group=RGN_DEFAULT) |
Unloads a single resource by name. More... | |
void | unload (ResourceHandle handle) |
Unloads a single resource by handle. More... | |
void | unloadAll (bool reloadableOnly=true) |
Unloads all resources. More... | |
virtual void | unloadAll (Resource::LoadingFlags flags) |
Unloads all resources. More... | |
void | unloadUnreferencedResources (bool reloadableOnly=true) |
Unload all resources which are not referenced by any other object. More... | |
Public Member Functions inherited from Ogre::ScriptLoader | |
virtual | ~ScriptLoader () |
Public Member Functions inherited from Ogre::Singleton< TextureManager > | |
Singleton (void) | |
~Singleton (void) | |
Additional Inherited Members | |
Public Types inherited from Ogre::ResourceManager | |
typedef std::pair< ResourcePtr, bool > | ResourceCreateOrRetrieveResult |
typedef std::map< ResourceHandle, ResourcePtr > | ResourceHandleMap |
typedef std::unordered_map< String, ResourcePtr > | ResourceMap |
typedef MapIterator< ResourceHandleMap > | ResourceMapIterator |
typedef std::unordered_map< String, ResourceMap > | ResourceWithGroupMap |
Static Public Member Functions inherited from Ogre::TextureManager | |
static TextureManager & | getSingleton (void) |
Get the singleton instance. More... | |
static TextureManager * | getSingletonPtr (void) |
Get the singleton instance. More... | |
Static Public Member Functions inherited from Ogre::Singleton< TextureManager > | |
static TextureManager & | getSingleton (void) |
Get the singleton instance. More... | |
static TextureManager * | getSingletonPtr (void) |
Get the singleton instance. More... | |
Specialisation of TextureManager for offline processing. Cannot be used with an active RenderSystem.
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inlineoverridevirtual |
Returns whether this render system has hardware filtering supported for the texture format requested with the given usage options.
ttype | The texture type requested |
format | The pixel format requested |
usage | The kind of usage this texture is intended for, a combination of the TextureUsage flags. |
preciseFormatOnly | Whether precise or fallback format mode is used to detecting. In case the pixel format doesn't supported by device, false will be returned if in precise mode, and natively used pixel format will be actually use to check if in fallback mode. |
Reimplemented from Ogre::TextureManager.
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inlineoverridevirtual |
Gets the format which will be natively used for a requested format given the constraints of the current device.
Implements Ogre::TextureManager.
References Ogre::PF_UNKNOWN.
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inlineoverridevirtual |
Create a new resource instance compatible with this manager (no custom parameters are populated at this point).
name | The unique name of the resource |
handle | The unique handle of the resource |
group | The name of the resource group to attach this new resource to |
isManual | Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. |
loader | Pointer to a ManualLoader implementation which will be called when the Resource wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the Resource will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. |
createParams | If any parameters are required to create an instance, they should be supplied here as name / value pairs. These do not need to be set on the instance (handled elsewhere), just used if required to differentiate which concrete class is created. |
Implements Ogre::ResourceManager.