Codec specialized in images.
More...
#include <OgreImageCodec.h>
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virtual | ~ImageCodec () |
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virtual DecodeResult | decode (const DataStreamPtr &input) const |
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virtual void | decode (const DataStreamPtr &input, const Any &output) const |
| Codes the data from the input chunk into the output chunk. More...
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void | decode (const DataStreamPtr &input, const Any &output) const override |
| Codes the data from the input chunk into the output chunk. More...
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virtual DataStreamPtr | encode (const Any &input) const |
| Codes the input and saves the result in the output stream. More...
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DataStreamPtr | encode (const Any &input) const override |
| Codes the input and saves the result in the output stream. More...
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virtual DataStreamPtr | encode (const MemoryDataStreamPtr &input, const CodecDataPtr &pData) const |
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virtual void | encodeToFile (const Any &input, const String &outFileName) const |
| Codes the data in the input chunk and saves the result in the output filename provided. More...
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void | encodeToFile (const Any &input, const String &outFileName) const override |
| Codes the data in the input chunk and saves the result in the output filename provided. More...
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virtual void | encodeToFile (const MemoryDataStreamPtr &input, const String &outFileName, const CodecDataPtr &pData) const |
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String | getDataType () const |
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virtual | ~Codec () |
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virtual DecodeResult | decode (const DataStreamPtr &input) const |
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virtual DataStreamPtr | encode (const MemoryDataStreamPtr &input, const CodecDataPtr &pData) const |
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virtual void | encodeToFile (const MemoryDataStreamPtr &input, const String &outFileName, const CodecDataPtr &pData) const |
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virtual String | getType () const =0 |
| Returns the type of the codec as a String. More...
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bool | magicNumberMatch (const char *magicNumberPtr, size_t maxbytes) const |
| Returns whether a magic number header matches this codec. More...
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virtual String | magicNumberToFileExt (const char *magicNumberPtr, size_t maxbytes) const =0 |
| Maps a magic number header to a file extension, if this codec recognises it. More...
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Codec specialized in images.
◆ ~ImageCodec()
virtual Ogre::ImageCodec::~ImageCodec |
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virtual |
◆ decode() [1/3]
void Ogre::ImageCodec::decode |
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const DataStreamPtr & |
input, |
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const Any & |
output |
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overridevirtual |
Codes the data from the input chunk into the output chunk.
- Parameters
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input | Stream containing the encoded data |
output | codec type specific result |
Reimplemented from Ogre::Codec.
◆ encode() [1/3]
Codes the input and saves the result in the output stream.
Reimplemented from Ogre::Codec.
◆ encodeToFile() [1/3]
void Ogre::ImageCodec::encodeToFile |
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const Any & |
input, |
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const String & |
outFileName |
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overridevirtual |
Codes the data in the input chunk and saves the result in the output filename provided.
Provided for efficiency since coding to memory is progressive therefore memory required is unknown leading to reallocations.
- Parameters
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input | The input data (codec type specific) |
outFileName | The filename to write to |
Reimplemented from Ogre::Codec.
◆ getDataType()
String Ogre::ImageCodec::getDataType |
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const |
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inlinevirtual |
◆ decode() [2/3]
◆ decode() [3/3]
virtual void Ogre::Codec::decode |
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inline |
Codes the data from the input chunk into the output chunk.
- Parameters
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input | Stream containing the encoded data |
output | codec type specific result |
◆ encode() [2/3]
Codes the input and saves the result in the output stream.
◆ encode() [3/3]
◆ encodeToFile() [2/3]
virtual void Ogre::Codec::encodeToFile |
Codes the data in the input chunk and saves the result in the output filename provided.
Provided for efficiency since coding to memory is progressive therefore memory required is unknown leading to reallocations.
- Parameters
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input | The input data (codec type specific) |
outFileName | The filename to write to |
◆ encodeToFile() [3/3]
virtual void Ogre::Codec::encodeToFile |
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inline |
The documentation for this class was generated from the following file: