OGRE
1.12.13
Object-Oriented Graphics Rendering Engine
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Summary class collecting together index data source information. More...
#include <OgreVertexIndexData.h>
Public Member Functions | |
IndexData () | |
~IndexData () | |
IndexData * | clone (bool copyData=true, HardwareBufferManagerBase *mgr=0) const |
Clones this index data, potentially including replicating the index buffer. More... | |
void | optimiseVertexCacheTriList (void) |
Re-order the indexes in this index data structure to be more vertex cache friendly; that is to re-use the same vertices as close together as possible. More... | |
Public Attributes | |
HardwareIndexBufferSharedPtr | indexBuffer |
Pointer to the HardwareIndexBuffer to use, must be specified if useIndexes = true. More... | |
size_t | indexCount |
The number of indexes to use from the buffer. More... | |
size_t | indexStart |
Index in the buffer to start from for this operation. More... | |
Summary class collecting together index data source information.
Ogre::IndexData::IndexData | ( | ) |
Ogre::IndexData::~IndexData | ( | ) |
IndexData* Ogre::IndexData::clone | ( | bool | copyData = true , |
HardwareBufferManagerBase * | mgr = 0 |
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) | const |
Clones this index data, potentially including replicating the index buffer.
copyData | Whether to create new buffers too or just reference the existing ones |
mgr | If supplied, the buffer manager through which copies should be made |
void Ogre::IndexData::optimiseVertexCacheTriList | ( | void | ) |
Re-order the indexes in this index data structure to be more vertex cache friendly; that is to re-use the same vertices as close together as possible.
HardwareIndexBufferSharedPtr Ogre::IndexData::indexBuffer |
Pointer to the HardwareIndexBuffer to use, must be specified if useIndexes = true.
size_t Ogre::IndexData::indexStart |
Index in the buffer to start from for this operation.
size_t Ogre::IndexData::indexCount |
The number of indexes to use from the buffer.
Referenced by Ogre::ManualObject::index().