Factory for OctreeSceneManager.
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#include <OgreOctreeSceneManager.h>
◆ OctreeSceneManagerFactory()
Ogre::OctreeSceneManagerFactory::OctreeSceneManagerFactory |
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inline |
◆ ~OctreeSceneManagerFactory()
Ogre::OctreeSceneManagerFactory::~OctreeSceneManagerFactory |
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inline |
◆ createInstance()
SceneManager* Ogre::OctreeSceneManagerFactory::createInstance |
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const String & |
instanceName | ) |
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virtual |
◆ destroyInstance()
void Ogre::OctreeSceneManagerFactory::destroyInstance |
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SceneManager * |
instance | ) |
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◆ FACTORY_TYPE_NAME
const String Ogre::OctreeSceneManagerFactory::FACTORY_TYPE_NAME |
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static |
The documentation for this class was generated from the following file: